3D distributed rendering and optimization using free software

C. Gonzalez-Morcillo, G. Weiß, D. Vallejo, L. Jimenez, J. Fdez-Sorribes. 3D distributed rendering and optimization using free software. pages 52-66, 3, 2007.

Autoren
  • Carlos Gonzalez-Morcillo
  • Gerhard Weiß
  • D. Vallejo
  • L. Jimenez
  • J.A. Fdez-Sorribes
BuchProc. Int. Conf. on Free/Libre/Open Source Systems
TypIn Konferenzband
VerlagUCA (Spain)
NoteBest Paper Award
ISBN978-84-9828-124-8
Monat3
Jahr2007
Seiten52-66
Abstract

The media industry is demanding high fidelity images for their 3D synthesis projects. Rendering is the process by means of which a 2D image can be obtained from the abstract definition of a 3D scene. Despite the development of new techniques and algorithms, this process is computationally intensive and requires a lot of time to be done, specially when the source scene is complex or when photo-realistic images are required. This paper describes Yafrid (standing for Yeah! A Free Render grID) and MagArRO (Multi Agent AppRoach to Rendering Optimization) architectures developed in the University of Castilla-La Mancha for distributed rendering optimization.